Godot Docs
What is Godot Docs?
A GPT that knows the Godot game engine and it's documentation, and that will help you develop your game!
- Added on December 05 2023
- https://chat.openai.com/g/g-ZpukMmfqk-godot-docs
How to use Godot Docs?
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Step 1 : Click the open gpts about Godot Docs button above, or the link below.
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Step 2 : Follow some prompt about Godot Docs words that pop up, and then operate.
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Step 3 : You can feed some about Godot Docs data to better serve your project.
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Step 4 : Finally retrieve similar questions and answers based on the provided content.
FAQ from Godot Docs?
To create a new project in Godot, you need to open the Godot editor and click on the “New Project” button. Then, you can choose the name and location of your project and select a template to use.
In Godot, a node is a basic building block of the game world, while a scene is a collection of nodes that represent a complete playable level or other interactive element. Nodes can be added, moved, and manipulated in the editor to create complex gameplay mechanics.
In Godot, you can use the built-in physics engine to create dynamic and interactive game objects. This includes rigid bodies, collisions, and joints, which can all be configured and customized to create precise physical simulations. To use physics in your project, you need to add physics nodes to your scenes and set up collision layers and masks.